![]() Neverwinter Nights Vault, 2006 Modules Hall of Fame (Sanctum of the Archmage 1 : The Sight).NOTE: See here for download counts of previous versions of the modules.October 2018: NWN 1.69 and EE compatible edition of v5.0 released.June 2018: NWN:EE Edition released and updated to Version 5.0.September 2017: Updated to version 4.2, including remake of Chapter 2.December 2012: Released version 4.0 / January 2013: Updated to version 4.1.The Sight and the Quest v5.0 Download and Install Directions (NWN 1.69 and NWN:EE compatible Versions).See the following links for the release announcement and download instructions. The Sanctum - The Blog of the Sanctum of the Archmage Writing Projects Download and Installation Instructions Andarian was a GDA finalist for Debut Author of 2006 for his work on "The Sight," and the v3.4 version of both modules earned him the GDA for NWN Veteran Author of 2010.Ĭhapters 3-5 of the series were also planned for development in the Aurora engine used by Neverwinter Nights, as separate acts under the title "The Miracle Worker." Continuation of work on Chapter 3 has tentatively been resumed for eventual release for the upcoming Neverwinter Nights:EE Edition. An earlier version of Chapter 2 ( The Quest) was released as a separate module under the title "The Miracle Worker, Act I."īoth modules were inducted into the NWVault's "Hall of Fame." The Quest (as The Miracle Worker: Act I) won the NWVault's Bronze Award for 2007 Module of the Year (MOTY), and the AME's Golden Dragon Award (GDA) for Best Roleplaying Module of 2007. It is designed for single player only, starting a new, first level character, which should advance to level 9-10 by the end of Chapter 2. "Sanctum of the Archmage" consists of two modules: The Sight (Chapter 1) and The Quest (Chapter 2). The player can turn each of the romance plots on or off at his discretion. The romances progess slowly in the first chapter, and will develop further in the second and following chapters. Romance: The Sight and The Quest contain three nascent romance prospects, one male (Chapters 1-2), one female (Chapter 2), and one that the player can choose to be either male or female (Chapters 1-2). When the monsters finally come to your home in the forest, you must try to learn how to use this strange ability of yours or die - an ability which may turn out to be the only hope of salvation for the kingdom and its people. You begin the game as a young forest dweller with an unusual gift, living in a land that has been overrun by demons. ![]() All of that, however, is now about to change. Hidden in the deep woods in the southern part of the kingdom, your small community of foresters has so far been spared the ravages of the demon horde. The Warlord is a merciless ruler who regularly sends his demons to crush any sign of rebellion. King Danor and the entire royal family were brutally slaughtered, and Zomoran took the throne for himself. The story told by travelers and refugees has all been the same: that the Warlord somehow managed to summon an army of demons willing to serve him, and launched a surprise attack on the Carlissan capitol city of Lannamon. Three years ago, the throne of Carlissa was usurped and the kingdom overrun by the Warlord Zomoran, also known as the Black Magus. Information about the Sanctum of the Archmage novels can be found at the author's website, or on his Amazon author page. This is the download and information page for the Sanctum of the Archmage game modules for Neverwinter Nights. Part of the story told in the novels is also being developed in the form of a set of Computer-Based Role-Playing Game (CRPG) modules implemented using the Neverwinter Nights toolset. Originally conceived as the setting for a role-playing game campaign, it is now being written as a series of novels. Sanctum of the Archmage is a story concept that is being developed in multiple forms.
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